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Table of Contents
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Introduction
Part I: How Async Works
1. Why Async is Different in Rust
2. The Future Trait
3. How Poll Works
4. Pin and Unpin
5. The State Machine Reveal
Part II: The Ecosystem
6. Building Futures by Hand
7. Executors and Runtimes
8. Tokio Deep Dive
9. When Tokio Isn't the Right Fit
10. Async Traits
Part III: Production Async
11. Streams and AsyncIterator
12. Common Pitfalls
13. Production Patterns
14. Exercises
Appendices
Summary and Reference Card
Capstone Project: Async Chat Server